
Progression is tied to your equipment: stronger weapons do more damage and amour has higher defence and decoration slots (more on these later) or has better built-in skills, especially set bonus skills.

One of the biggest draws for me is the core gameplay loop, you hunt monsters that let you build new weapons and armour, which in turn let you go after even tougher monsters, and so on. I’ve said before how much I love Monster Hunter: World, with nearly 700 hours on my primary character and 150 on my secondary I still play every week, though we are currently in down time between events with one last update due before the Iceborne expansion in the future.
